Nottingham Siege

Above you can see a showcase of my Nottingham Siege game. This was produced and submitted for my Creative Industry Response project on the second year of my BTEC Games Technologies course at Confetti Institute of Creative Technologies.  I had been briefed to create a digital artefact to promote the city of Nottingham and attract tourists for Visit Nottinghamshire. Through weeks of research and feedback I came to the final idea of a game with the theme of robin hood and the genre of a stealth/heist game. The goal is to kill and/or sneak past the guards so that you may collect the vault key from the sheriff’s  office, steal the taxed gold and escape to give it back to the poor. 

Software Used: 

  • Unreal Engine
  • Maya3D
  • Photoshop
  • MS Office
  • OBS

Skills Demonstrated:

  • Game Design
  • Material
  • Programming
  • UI Design, Animation & Programming
  • 3D modelling

By clicking the below image you may see a YouTube playlist of how I produced this game. 

Additionally if you'd like to see the Unreal Engine blueprints as well as the final project file and packaged version of the finished game you may scroll further.

 

Event Graphs

Made possible through BlueprintUE

By clicking on the blueprint's image and clicking BlueprintUE at the bottom, you will be able to view my programming in its entirety through BlueprintUE. 

If you would like to download the final project files and packaged version of the game you may click the button below.

Feel free to explore and I hope you enjoy.

Character

Barrel

Widgets

AI

Miscellaneous

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